Alternate design · Same game libraryView original design ↗
playgevity

COURSE × RACE

Obstacle Time Trial

Build a short run from ordinary markers and race your cleanest time.Classics & remixes · JoyRiders rules edition
classic gamecourseracemastery
PLAYERSsolo / two people / group
TIME5–30 min
ENERGYhigh
PLACEoutdoors
SETUP3 min
COMMUNITYNot yet rated

HOW TO PLAY

Start here.

YOU’LL NEEDThree to six markers
  1. 1Mark a start and finish, then build the route in a fixed order: weave around three markers, touch one low marker, circle a turnaround marker, and return through the finish.
  2. 2One player demonstrates the complete order while everyone watches. Each racer then gets one untimed practice lap and may ask questions before scoring begins.
  3. 3Start the timer when a racer crosses the start. Skipping a marker or completing one in the wrong order adds three seconds; the racer returns to that marker and continues rather than restarting.
  4. 4Give every player two timed laps. Add penalties to each clock time and keep the faster result. Lowest adjusted time wins; solo players race their own first result.

REMIX THE RULES

Complete twists.

Memory courseOne designer demonstrates the checkpoint order exactly once while everyone watches from the start. Players then run without verbal reminders; touching checkpoints out of order adds five seconds but does not stop the lap. After everyone finishes, reveal the correct order, compare adjusted times, and rotate designers.
Played it? Add it to your play history +

Did this feel like play?