IMAGINE × CHALLENGE
Room Boss Battle
Defeat an invisible level using movement combos and household landmarks.JoyRiders Play librarymovementworld buildingmasteryshared rules
PLAYERSsolo / two people / group
TIME5–20 min
ENERGYhigh
PLACEindoors
SETUP1 min
COMMUNITYNot yet rated
HOW TO PLAY
Start here.
YOU’LL NEEDA room with three landmarks
- 1Choose three landmarks and label them power-up, shield, and finish. At each landmark, invent a different sequence of three movements and demonstrate it once—for example, clap, duck, and turn at the power-up.
- 2Choose one player as the boss narrator. Every other player begins outside the first landmark and must visit power-up, shield, and finish in that order.
- 3When a player reaches a landmark, they must perform that landmark’s full three-movement sequence correctly before continuing. The narrator describes imaginary attacks between landmarks but does not physically block anyone.
- 4A forgotten movement sends that player back to the previous landmark. The first player to complete the finish sequence wins and becomes narrator; solo players time one full level and replay it.
REMIX THE RULES
Complete twists.
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