PULL × TEAMWORK
Tug-of-War
Two teams, one rope, one line, and instant full-body commitment.Classics & remixes · JoyRiders rules editionclassic gameteamsstrengthcoordination
PLAYERSgroup
TIME4–15 min
ENERGYhigh
PLACEoutdoors
SETUP2 min
COMMUNITYNot yet rated
HOW TO PLAY
Start here.
YOU’LL NEEDA sturdy rope and a field
- 1Tie a visible ribbon at the rope’s center. Mark one center line on the ground and one win line the same distance behind each team, then place the ribbon directly above the center line.
- 2Split into two teams and line up on opposite halves of the rope. Every player grips with two hands; wrapping the rope around the body is outside this version’s rules.
- 3A caller checks that everyone is ready and says ‘pull.’ Both teams pull until the center ribbon crosses one team’s win line; the team pulling the ribbon toward its own side wins that round.
- 4A fall or released rope makes the round dead, with no point awarded. Reset the ribbon over center, switch field sides after each round, and play best of three.
REMIX THE RULES
Complete twists.
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