CHASE × DEFEND
Capture the Flag
Steal the other team’s flag and get it home without being tagged.Classics & remixes · JoyRiders rules editionclassic gamechaseterritoryteamsstrategy
PLAYERSgroup
TIME8–45 min
ENERGYhigh
PLACEoutdoors
SETUP3 min
COMMUNITYNot yet rated
HOW TO PLAY
Start here.
YOU’LL NEEDTwo flags—or shirts, cones, or water bottles
- 1Split into two teams, divide the field into two territories, and mark a flag zone and a jail on each side. Each flag must stay visible and reachable.
- 2Players cannot be tagged in their own territory. In enemy territory, a hand tag sends a player to that enemy team’s jail; no guarding within three large steps of a flag or jail.
- 3A free teammate may enter enemy territory and high-five one jailed player. Both get a free walk back to their own territory before rejoining play.
- 4Steal the opposing flag and carry it across the center line into your own territory to win. Agree before starting whether a dropped flag stays put or returns to its zone.
REMIX THE RULES
Complete twists.
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