PASS × SCORE
Quick Disc Endzones
Three passes can become a full endzone attack with almost no setup.Classics & remixes · JoyRiders rules editionclassic gamedisc playteamsstrategyrally
PLAYERSgroup
TIME7–30 min
ENERGYhigh
PLACEoutdoors
SETUP2 min
COMMUNITYNot yet rated
HOW TO PLAY
Start here.
YOU’LL NEEDA flying disc—or a soft throwable object—and four markers
- 1Mark two endzones, divide into two teams, and give one team the disc or soft object at its own end line.
- 2Pass toward the opposite endzone. The holder may pivot but not run, and defenders must allow one arm’s length of space.
- 3A drop, interception, out-of-bounds pass, or held object touching the ground changes possession immediately at that spot.
- 4A catch inside the attacking endzone scores one point. The other team restarts from that end line; first team to five points wins.
REMIX THE RULES
Complete twists.
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